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DDEML Packet Engine Interface
 

This a LEGACY Interface. Do NOT Use it. Instead use the TCPIP (WinSock) Interface.

 

This is the first interface I developed and currently is used by all applications. I suggest you not to use it since I will not develop it further. But I will neither remove it. It will remain as is. The only problem it has is that it is developed in a rather quick and dirty way. It could be better. But on the other hand even Microsoft has stopped enhance it. The way it works is quite straight. AGW Packet Engine is the server and your application is the client. On startup you start conversations with Packet Engine and advise loops. That way Packet Engine as soon as has something (data) for your program sends them and returns without waiting for any response from your program. Your program does the same also. When your program needs to send something to Packet Engine just sends it. All the transactions are done in asynchronous mode. Visual basic programmers may find impossible to use this interface since Visual basic supports only a subset of the DDEML commands and functions. So you need a stub function written in C. Of course you don't need to write it since it is already available as a separate DLL.
Info In AGWPE.ZIP file there is the develop.zip file. There is there all the necessary info. You can download also the file {DEVELOP.ZIP}.
 

© 1998-2007 SV2AGW (George Rossopoulos) . All rights reserved.

 

 


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